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  1. Archives
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  3. OLD Art I - Blender Sculpting

Lesson 11: Layout the base metaball mesh.

PreviousLesson 10: Developing the image furtherNextLesson 12: Final Detail

Last updated 5 years ago

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As we did for the animals, you will be laying out the base mesh in Blender using metaballs and primitive shapes (boxes, cylinders, etc). Make sure you are using a separate base mesh for EACH object, rather than a single base mesh for everything.

Please watch the videos below for some advanced use of metaballs before proceeding.

Take two classes to work on this. It is an important step and should not be rushed!