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Gilmour AcademyLancerTech
  • Our Curriculum and Department
  • Intro to Programming
  • Intro to Web Design
  • AP Computer Science
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  • 3D Game Design
  • 3D Modeling & Fabrication
  • Robotics 7
  • Robotics 8
  • Competitive Robotics
  • Archives
    • Adiletta Archives
    • Vanek Archives
      • OLD Robotics 8
      • OLD Competitive Robotics
      • OLD Robotics 7
      • OLD Art I - Blender Sculpting
        • Class Overview
        • Installation
        • Lesson 1 - Tools
        • Lesson 2 - Detail
        • Lesson 3 - Base Mesh: Metaballs
        • Lesson 4: Converting metaballs and adding detail
        • Lesson 5: Masking, Hiding, and Working with Multiple Objects
        • Lesson 6: Joining Objects & Basing
        • Lesson 7: Sculpture Painting
        • Student Gallery: Animal Sculpts
        • Lesson 8: 3D Compositon
        • Lesson 9: The Project - Putting it all together
        • Lesson 10: Developing the image further
        • Lesson 11: Layout the base metaball mesh.
        • Lesson 12: Final Detail
        • Lesson 13: Basing and Painting
        • Final Project Gallery
      • OLD Fab
      • OLD: Turtle Design App
      • OLD Arduino Robotics 8
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  1. Archives
  2. Vanek Archives

OLD Art I - Blender Sculpting

Class OverviewInstallationLesson 1 - ToolsLesson 2 - DetailLesson 3 - Base Mesh: MetaballsLesson 4: Converting metaballs and adding detailLesson 5: Masking, Hiding, and Working with Multiple ObjectsLesson 6: Joining Objects & BasingLesson 7: Sculpture PaintingStudent Gallery: Animal SculptsLesson 8: 3D CompositonLesson 9: The Project - Putting it all togetherLesson 10: Developing the image furtherLesson 11: Layout the base metaball mesh.Lesson 12: Final DetailLesson 13: Basing and PaintingFinal Project Gallery
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Last updated 5 years ago

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