# 2D Game Design

- [Class Overview](https://gilmour.online/compsci/2d-game-design/1-class-overview.md)
- [Gamemaker Studio 2 and Github Setup](https://gilmour.online/compsci/2d-game-design/gamemaker-studio-2-and-github-setup.md)
- [Game 1: Bouncing Ball](https://gilmour.online/compsci/2d-game-design/2-game-1-bouncing-ball.md): The bouncing ball game will provide the basics of using sprites, sounds, objects and rooms.
- [Turning in your games](https://gilmour.online/compsci/2d-game-design/turning-in-your-games.md)
- [Game 2: Maze](https://gilmour.online/compsci/2d-game-design/game-2-maze.md): The maze game increases user control with directional inputs as well as creating a game progression through multiple rooms.
- [Game 3: Ping Pong](https://gilmour.online/compsci/2d-game-design/game-3-ping-pong.md): With Ping Pong students learn to deal with multiple player inputs as well as create a simple scoring system.
- [Game 4: Breakout](https://gilmour.online/compsci/2d-game-design/game-4-breakout.md)
- [Game 5: Tank Battle](https://gilmour.online/compsci/2d-game-design/game-5-tank-battle.md)
- [Game 6 Highlights](https://gilmour.online/compsci/2d-game-design/game-6-highlights.md)
- [DO NOT DO:](https://gilmour.online/compsci/2d-game-design/game-6-mario.md)
- [Game 7: Final Project](https://gilmour.online/compsci/2d-game-design/game-7-final-project.md)
- [Publish to Opera](https://gilmour.online/compsci/2d-game-design/publish-to-opera.md)
- [FAQ](https://gilmour.online/compsci/2d-game-design/faq.md)


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