Primitive Modeling
Last updated
Last updated
In your group, you will create a community of buildings which should relate to each other and a theme of your choosing.
Your building should:
serve a different purpose in your group's community. (1 points)
be integrated into the community via the chosen theme. (2 points)
be in scale to the rest of your group's models (10mm = 1ft, for example). (2 points)
be modeled from primitives as well as sketch shapes. (4 points)
use several of the modify tools. (2 points)
include details that are unique to different sides of the building (as a person walks around it, it changes / has unique features). (3 points)
have appropriate textures for final renderings. (2 points)
include 4 finished renders of the building, each communicating a different detail. (4 points)