// Pac Man Ghost Movement Code
if (place_snapped(64,64)){
var changed = false;
var randomDir = irandom_range(1,4);
if (hspeed == 0){
if (randomDir == 1){
if (!place_meeting(x - ghostSpeed, y, obj_wall)){
speed = ghostSpeed
direction = 180;
changed = true;
}
} else if (randomDir == 2){
if (!place_meeting(x + ghostSpeed, y, obj_wall)){
speed = ghostSpeed
direction = 0;
changed = true;
}
}
}
if (vspeed == 0 and changed == false){
if (randomDir == 1){
if (!place_meeting(x, y - ghostSpeed, obj_wall)){
speed = ghostSpeed
direction = 90;
}
} else if (randomDir == 2){
if (!place_meeting(x, y + ghostSpeed, obj_wall)){
speed = ghostSpeed
direction = 270;
}
}
}
}