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This course focuses on what it means to make art in the modern world. Students will use the latest technology to explore digital painting, sculpting using computer controlled wood cutters and 3D printers, and interactive works using programmable electronics motors and sensors.
In your group, you will create a community of buildings which should relate to each other and a theme of your choosing.
Your building should:
serve a different purpose in your group's community. (1 points)
be integrated into the community via the chosen theme. (2 points)
be in scale to the rest of your group's models (10mm = 1ft, for example). (2 points)
be modeled from primitives as well as sketch shapes. (4 points)
use several of the modify tools. (2 points)
include details that are unique to different sides of the building (as a person walks around it, it changes / has unique features). (3 points)
have appropriate textures for final renderings. (2 points)
include 4 finished renders of the building, each communicating a different detail. (4 points)
Design and create an invention using parametric modeling.
Your design should:
Be parametric (add parameters first, make sure your design doesn't break when you change them) (3 points)
Have at least three pieces that come together to function. (6 points)
be 3D printable (no overhangs, flat base for printing) (2 points)
have no piece greater than 200mm in a direction. (2 points)
Include final renders (2 points)
You will be turning in 3 things for this project, the fusion file, the printable STL files, and multiple angle renders of the finished design.
Download the fusion 360 software from the link below and install it on your computer. You will have to create an Autodesk account. Please use your Gilmour email.